30 char *fontdesc,
int fs,
bool is2D);
glCompFont * glNewFont(glCompSet *s, char *text, glCompColor *c, char *fontdesc, int fs, bool is2D)
void glCompRenderText(glCompFont *f, glCompObj *parentObj)
glCompFont * glNewFontFromParent(glCompObj *o, char *text)
void glDeleteFont(glCompFont *f)
void glCompDrawText(glCompFont *f, float x, float y)
void glprintfglut(void *font, float xpos, float ypos, float zpos, char *bf)
void glCompDrawText3D(glCompFont *f, float x, float y, double z, float w, float h)