void glCompInitCommon(glCompObj *childObj, glCompObj *parentObj, float x, float y)
void glCompEmptyCommon(glCompCommon *c)
void glCompSetDraw(glCompSet *s)
void glCompSetAddObj(glCompSet *s, glCompObj *obj)
void glCompDrawBegin(void)
glCompSet * glCompSetNew(int w, int h)
void glcompsetUpdateBorder(glCompSet *s, int w, int h)