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Graphviz 14.0.3~dev.20251028.0232
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#include <arcball.h>
Data Fields | ||
| float | M [16] | |
| struct { | ||
| float XX | ||
| float XY | ||
| float XZ | ||
| float XW | ||
| float YX | ||
| float YY | ||
| float YZ | ||
| float YW | ||
| float ZX | ||
| float ZY | ||
| float ZZ | ||
| float ZW | ||
| }; | ||
| struct { ... } Matrix4fT |
| float Matrix4fT::M[16] |
Definition at line 110 of file arcball.h.
Referenced by drawRotatingAxis(), and glupdatecamera().